NEW: Added the ability to convert tags to legacy ID3v1 in the console program (my car stereo needs this).Ĭhanged: Updated to Visual Studio 17.7.1.Ĭhanged: Switched to the three clause BSD license to simplify inclusion of the source code.Ĭhanged: Renamed some macros from MAC_ to APE_ since APE is a little more widely used now.Ĭhanged: Updated to Visual Studio 17.7.0 (fixed code analysis warning about directories in the last builds).Ĭhanged: Updated the installer to NSIS 3.09.Ĭhanged: Updated to version 2.80 of the ALAC tool.Ĭhanged: In task manager, Monkey's Audio is listed without the "windows program" footer.Ĭhanged: Tuned the sizing of the large tag field getting a little.Ĭhanged: Updated to Visual Studio 17.6.4.įixed: Getting a large APE tag field could return a buffer size that was too small so the next get would fail.Ĭhanged: Tuned the error handling a little more.įixed: A corrupt frame could put the decoder into an endless loop trying the frame again which made players like Winamp, MC, etc. NEW: Added APE_INFO_MD5 to the info object because a third-party developer wanted it.įixed: 32-bit ARM could crash because it was enabling an intrinsic that was not available.įixed: Little endian AIFF files would not encode properly.Ĭhanged: Updated to Visual Studio 17.7.4.Ĭhanged: The check for AIFF / AIFC in file headers was incorrectly allowing other things to pass.Ĭhanged: Added a License.txt file by the installer that gets copied to the install path (also included in the SDK).Ĭhanged: Updated to Visual Studio 17.7.2.Ĭhanged: Added a license link to the help menu.Ĭhanged: Changed a few variables to have APE_ names because JRiver was having compile problems (Objective C doesn't care that things are in a namespace). This way reading the MD5 is wrapped up nicely.Ĭhanged: Switched CAPEDecompress::GetInfo to a switch statement for slightly better performance.Ĭhanged: Updated to Visual Studio 17.7.5. Changed: Made use of a new APE_INFO_MD5_MATCHES test during quick verify.
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